The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42
Facade
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44
Rest
--
--
10
--
The user goes to sleep for two turns.
However, this also sharply raises the target's Attack stat.
TM88
Sleep Talk
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
TM90
Substitute
--
--
10
--
The user makes a copy of itself using some of its HP.
The copy serves as the user's decoy.
TM95
Snarl
55
95
15
100
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
TM97
Dark Pulse
80
100
15
20
The user releases a horrible aura imbued with dark thoughts.
This may also make the target flinch.
TM100
Confide
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. Its chance of failing rises if it is used in succession.
TM014
Acrobatics
55
100
15
--
The user nimbly strikes the target.
This attack does massive damage if the user isn't holding an item.
TM017
Confuse Ray
--
100
10
--
The target is exposed to a sinister ray that causes confusion.
TM018
Thief
60
100
25
--
The user attacks and steals the target's held item simultaneously.
It inflicts damage equal to the user's level.
TM047
Endure
--
101
10
--
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049
Sunny Day
--
101
5
--
The user intensifies the sun for five turns, powering up Fire-type attacks.
This may also lower the target's Sp. Def stat.
TM30
Shadow Ball
80
100
15
20
The user hurls a shadowy blob at the target. This also lowers opposing Pokémon's Speed stats.
TM040
Air Cutter
60
95
25
--
The user launches razor-like wind to slash opposing Pokémon.
This may also make the target flinch.
TM097
Fly
90
95
15
--
The user flies up into the sky on the first turn, then attacks on the next turn.
TM103
Substitute
--
101
10
--
The user creates a substitute for itself using some of its own HP.
The substitute serves as the user's decoy.
TM113
Tailwind
--
101
15
--
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TM114
Shadow Ball
80
100
15
20
The user attacks by hurling a shadowy blob at the target.
This may also lower the target's Sp. Def stat.
TM32
Double Team
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40
Aerial Ace
60
--
20
--
The user confounds the target with speed, then slashes.
The user can't steal anything if it already holds an item.
TM48
Round
60
100
15
--
The user attacks the target with a song. This fully restores the user's HP and heals any status conditions.
TM45
Attract
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46
Thief
60
100
25
--
The user attacks and steals the target's held item simultaneously.
The user can't move on the next turn.
TM160
Hurricane
110
70
10
30
The user attacks by wrapping the target in a fierce wind. ”Brune är för gammal för att kliva omkring på murkrönen och hans söner och sonsöner gav sig ut i krigen.
Literature
Vakter patrullerade uppe på murkrönen, och riddare och soldater tränade med trubbiga vapen.
Literature
Han kunde känna blickarna på sig: Tullys från murkrönen, Freys från andra sidan floden.
Literature
Uppe på Drakstens murkrön tycktes härskaran av groteska djävulsfigurer flytta sig hit och dit.
Literature
Från ett murkrön ovanför kikade ett ansikte ner på dem och försvann sedan.
Literature
Och det gjorde hon och stod tålmodigt på Flodvattnets murkrön medan vattnet i Röda floden och Tummelsten flöt förbi.
Literature
Metallstängsel, speciellt gallerstängselanläggningar, stängselanläggningar för uppfångande av bollar, frontgalleranläggningar, säkerhetsanordningar för murkrön och stängsel av utdragen metall
tmClass
Hon tassade fram till fönstret och såg soldater springa på murkrönen med spjut och facklor i händerna.
Literature
Tillgängliga översättningar
Its chance of failing rises if it is used in succession.
TM18
Rain Dance
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
This may also lower the target's Sp. Def stat.
TM129
Calm Mind
--
101
20
--
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM140
Nasty Plot
--
101
20
--
The user stimulates its brain by thinking bad thoughts.
#198 Murkrow
Technical Machine Attacks
TM001
Take Down
90
85
20
--
A reckless full-body charge attack for slamming into the target. The rain also lowers the power of Fire-type attacks.
TM060
U-turn
70
100
20
--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM062
Foul Play
95
100
15
--
The user turns the target's strength against it.
The user can't move on the next turn.
TM164
Brave Bird
120
100
15
--
Murkrow
Base stats
HP
60
230
324
Attack
85
157
175
269
295
Defence
42
80
89
183
201
Special Attack
85
157
175
269
295
Special Defence
42
80
89
183
201
Speed
91
168
187
281
309
Total
405
min-
min
max
max+
The ranges shown on the right are for a level 100 Pokémon: Minimum values are based on a hindering (min-) and neutral (min) nature, 0 EVs, 0 IVs; Maximum values are based on a neutral (max) and beneficial (max+) nature, 252 EVs, 31 IVs.
Type Sensitiveness
Evolution chart
Moves
Below is a list of all moves that Murkrow can learn in latest Pokémon games.
#198 Murkrow
TM & HM Attacks
TM04
Calm Mind
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its Sp.
Atk and Sp. Def stats.
TM06
Toxic
--
90
10
--
A move that leaves the target badly poisoned. This move has a heightened chance of landing a critical hit.
TM042
Night Shade
??
100
15
--
The user makes the target see a frightening mirage.
The sunlight also lowers the power of Water-type attacks.
TM050
Rain Dance
--
101
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The user can't steal anything if it already holds an item.
TM025
Facade
70
100
20
--
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027
Aerial Ace
60
101
20
--
The user confounds the target with speed, then slashes.
This may also lower the target's Sp. Def stat.
TM118
Heat Wave
95
90
10
10
The user attacks by exhaling hot breath on opposing Pokémon.